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<channel>
	<title>Linux Audio Blog</title>
	<atom:link href="http://linuxaudioblog.com/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://linuxaudioblog.com</link>
	<description>Common obstacles and break throughs in the daily linux music production work</description>
	<lastBuildDate>Fri, 27 Aug 2010 22:11:24 +0000</lastBuildDate>
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		<title>Swedish introduction to music production in linux</title>
		<link>http://linuxaudioblog.com/?p=712</link>
		<comments>http://linuxaudioblog.com/?p=712#comments</comments>
		<pubDate>Fri, 27 Aug 2010 22:08:06 +0000</pubDate>
		<dc:creator>neitcho</dc:creator>
				<category><![CDATA[Genaral]]></category>
		<category><![CDATA[introduction]]></category>

		<guid isPermaLink="false">http://linuxaudioblog.com/?p=712</guid>
		<description><![CDATA[I&#8217;m writing a Swedish introduction to Linux and music production for the curious studio freaks at studio.se. Honor to them for having a separate linux section! I&#8217;m keeping it up to date and you are most welcome to give feedback.
Vad har jag för möjligheter att skapa musik med Linux?

]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">I&#8217;m writing a Swedish introduction to Linux and music production for the curious studio freaks at studio.se. Honor to them for having a separate linux section! I&#8217;m keeping it up to date and you are most welcome to give feedback.</p>
<p style="text-align: left;"><a title="Introduktion till musik i Linux" href="http://forum.studio.se/index.php?showtopic=66319" target="_blank">Vad har jag för möjligheter att skapa musik med Linux?</a></p>
<p style="text-align: center;"><a href="http://linuxaudioblog.com/wp-content/uploads/MusikiLinux.jpeg"><img class="size-full wp-image-713 aligncenter" title="MusikiLinux" src="http://linuxaudioblog.com/wp-content/uploads/MusikiLinux.jpeg" alt="Musik i Linux" width="500" height="179" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>NeiSynth v0.1</title>
		<link>http://linuxaudioblog.com/?p=709</link>
		<comments>http://linuxaudioblog.com/?p=709#comments</comments>
		<pubDate>Sun, 15 Aug 2010 19:07:42 +0000</pubDate>
		<dc:creator>neitcho</dc:creator>
				<category><![CDATA[Synth & Samplers]]></category>
		<category><![CDATA[samples]]></category>
		<category><![CDATA[specimen]]></category>
		<category><![CDATA[synth]]></category>

		<guid isPermaLink="false">http://linuxaudioblog.com/?p=709</guid>
		<description><![CDATA[NeiSynth, a sound bank for Specimen is now ready for release. All sounds are generated with the &#8220;cat&#8221; command that you can read about in the popular post convert an image to music.
Your browser does not
support the audio tag.
demo song &#124; download NeiSynth
]]></description>
			<content:encoded><![CDATA[<p>NeiSynth, a sound bank for Specimen is now ready for release. All sounds are generated with the &#8220;cat&#8221; command that you can read about in the popular post <a href="http://linuxaudioblog.com/?p=9">convert an image to music</a>.</p>
<p><p><audio
 src="http://linuxaudioblog.com/wp-content/uploads/NeiSynth.ogg"
 controls="1">Your browser does not
support the audio tag.</audio></p></p>
<p><a title="NeiSynth demo" href="http://linuxaudioblog.com/wp-content/uploads/NeiSynth.ogg">demo song</a> | <a title="NeiSynth" href="http://linuxaudioblog.com/wp-content/uploads/NeiSynth_v0.1.tar.gz">download NeiSynth</a></p>
]]></content:encoded>
			<wfw:commentRss>http://linuxaudioblog.com/?feed=rss2&amp;p=709</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cat Synth and soundbanks</title>
		<link>http://linuxaudioblog.com/?p=697</link>
		<comments>http://linuxaudioblog.com/?p=697#comments</comments>
		<pubDate>Sat, 07 Aug 2010 17:13:24 +0000</pubDate>
		<dc:creator>neitcho</dc:creator>
				<category><![CDATA[Synth & Samplers]]></category>
		<category><![CDATA[samples]]></category>
		<category><![CDATA[specimen]]></category>
		<category><![CDATA[synth]]></category>

		<guid isPermaLink="false">http://linuxaudioblog.com/?p=697</guid>
		<description><![CDATA[We are launching a new section here at Linux Audio Blog, containing sound banks licensed under creative commons for different synth and samplers. First out is the Cat Synth v0.1 for Specimen. Soon neisynth will arrive and also neikit for Hydrogen.
Your browser does not
support the audio tag.
demo.ogg

]]></description>
			<content:encoded><![CDATA[<p>We are launching a new section here at Linux Audio Blog, containing <a title="Sound Banks" href="http://linuxaudioblog.com/?page_id=565">sound banks</a> licensed under creative commons for different synth and samplers. First out is the Cat Synth v0.1 for Specimen. Soon neisynth will arrive and also neikit for Hydrogen.</p>
<p><p><audio
 src="http://linuxaudioblog.com/wp-content/uploads/CatSynth.ogg"
 controls="1">Your browser does not
support the audio tag.</audio></p><a title="Cat Synth Demo" href="http://www.kattanglar.se/blogg/?page_id=2"></a></p>
<p><a title="Cat Synth Demo" href="http://linuxaudioblog.com/wp-content/uploads/CatSynth.ogg">demo.ogg</a><a title="Cat Synth Demo" href="http://www.kattanglar.se/blogg/?page_id=2"><br />
<img class="size-full wp-image-701 alignleft" title="CatSynth" src="http://linuxaudioblog.com/wp-content/uploads/CatSynth.png" alt="CatSynth" width="500" height="167" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mixing with JAMin</title>
		<link>http://linuxaudioblog.com/?p=636</link>
		<comments>http://linuxaudioblog.com/?p=636#comments</comments>
		<pubDate>Mon, 05 Jul 2010 07:56:44 +0000</pubDate>
		<dc:creator>neitcho</dc:creator>
				<category><![CDATA[Mixing & Mastering]]></category>
		<category><![CDATA[JAMin]]></category>
		<category><![CDATA[spectrum analyzer]]></category>

		<guid isPermaLink="false">http://linuxaudioblog.com/?p=636</guid>
		<description><![CDATA[Most important when mixing is your ears, though sometimes a spectrum analyzer can be to some help when trying to separate instruments.  Not only is JAMin a great mastering tool but it&#8217;s also good for analysing the frequencies of your tracks.

With Ardour the fastest way of getting it to work is by connecting it to [...]]]></description>
			<content:encoded><![CDATA[<p>Most important when mixing is your ears, though sometimes a spectrum analyzer can be to some help when trying to separate instruments.  Not only is JAMin a great mastering tool but it&#8217;s also good for analysing the frequencies of your tracks.</p>
<p><a href="http://linuxaudioblog.com/wp-content/uploads/JAMinSprctrum.png"><img class="size-large wp-image-651 alignnone" title="JAMinSprctrum" src="http://linuxaudioblog.com/wp-content/uploads/JAMinSprctrum-500x146.png" alt="JAMinSprctrum" width="500" height="146" /></a></p>
<p>With Ardour the fastest way of getting it to work is by connecting it to the master bus.</p>
<p><a href="http://linuxaudioblog.com/wp-content/uploads/JAMinConnect_1.png"><img class="alignnone size-full wp-image-641" title="JAMinConnect_1" src="http://linuxaudioblog.com/wp-content/uploads/JAMinConnect_1.png" alt="JAMinConnect_1" width="500" height="210" /></a><br />
<em>Connect ardour master/outs to jamin In_L/R.</em></p>
<p><a href="http://linuxaudioblog.com/wp-content/uploads/JAMinConnect_2.png"><img class="alignnone size-full wp-image-642" title="JAMinConnect_2" src="http://linuxaudioblog.com/wp-content/uploads/JAMinConnect_2.png" alt="JAMinConnect_2" width="500" height="210" /></a><br />
<em>Connect jamin out_L/R to system playback_1/2.</em></p>
<p><a href="http://linuxaudioblog.com/wp-content/uploads/JAMinConnect_3.png"><img class="alignnone size-full wp-image-646" title="JAMinConnect_3" src="http://linuxaudioblog.com/wp-content/uploads/JAMinConnect_3.png" alt="JAMinConnect_3" width="500" height="210" /></a><br />
<em>Disconnect ardour master/outs from system playback_1/2 to avoid duplicate output of the sound.</em></p>
<p>Once connected you can solo one or more tracks to see how they blend.</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Ripping the groove from a song or guitar riff</title>
		<link>http://linuxaudioblog.com/?p=574</link>
		<comments>http://linuxaudioblog.com/?p=574#comments</comments>
		<pubDate>Fri, 11 Jun 2010 11:33:52 +0000</pubDate>
		<dc:creator>neitcho</dc:creator>
				<category><![CDATA[Ardour]]></category>
		<category><![CDATA[Drumming]]></category>
		<category><![CDATA[groove]]></category>
		<category><![CDATA[hit-points]]></category>
		<category><![CDATA[Rhythm Ferret]]></category>

		<guid isPermaLink="false">http://linuxaudioblog.com/?p=574</guid>
		<description><![CDATA[Often randomize and humanize functions are used to create a more living drum beat. But if you already know a song or guitar riff with a nice groove. Lets rip it and apply to the drums!
Lets start with this guitar riff.
Your browser does not
support the audio tag. Riff.ogg

Rhythm Ferret in Ardour (open by selecting the [...]]]></description>
			<content:encoded><![CDATA[<p>Often randomize and humanize functions are used to create a more living drum beat. But if you already know a song or guitar riff with a nice groove. Lets rip it and apply to the drums!</p>
<p>Lets start with this guitar riff.</p>
<p><p><audio
 src="http://linuxaudioblog.com/wp-content/uploads/Riff.ogg"
 controls="1">Your browser does not
support the audio tag.</audio></p> <a href="http://linuxaudioblog.com/wp-content/uploads/Riff.ogg">Riff.ogg</a></p>
<p><a href="http://linuxaudioblog.com/wp-content/uploads/Rhythm-Ferret.png"><img class="alignnone size-full wp-image-575" title="Rhythm Ferret" src="http://linuxaudioblog.com/wp-content/uploads/Rhythm-Ferret.png" alt="Rhythm Ferret" width="454" height="302" /></a></p>
<p>Rhythm Ferret in Ardour (open by selecting the region -&gt; Window -&gt; Rhythm Ferret) let you detect the hit-points.</p>
<p><a href="http://linuxaudioblog.com/wp-content/uploads/Detect-Hitpoints.png"><img class="alignnone size-full wp-image-576" title="Detect Hitpoints" src="http://linuxaudioblog.com/wp-content/uploads/Detect-Hitpoints.png" alt="Detect Hitpoints" width="500" height="174" /></a></p>
<p>Adjust the sensitivity and threshold in order to get enough hit-points.</p>
<p><a href="http://linuxaudioblog.com/wp-content/uploads/Split-Region.png"><img class="alignnone size-full wp-image-577" title="Split Region" src="http://linuxaudioblog.com/wp-content/uploads/Split-Region.png" alt="Split Region" width="500" height="174" /></a></p>
<p>When you hit apply the region will be sliced into smaller regions that will be used for snapping the drum samples to.</p>
<p><a href="http://linuxaudioblog.com/wp-content/uploads/Copy-and-Mute.png"><img class="alignnone size-full wp-image-578" title="Copy and Mute" src="http://linuxaudioblog.com/wp-content/uploads/Copy-and-Mute.png" alt="Copy and Mute" width="500" height="523" /></a></p>
<p>First copy the regions into two new tracks (that will be your kick and snare tracks), than mute those regions.</p>
<p><a href="http://linuxaudioblog.com/wp-content/uploads/Samples.png"><img class="alignnone size-full wp-image-579" title="Samples" src="http://linuxaudioblog.com/wp-content/uploads/Samples.png" alt="Samples" width="359" height="350" /></a></p>
<p>Now pick your one-hit drum samples and start placing them on top of the muted regions.</p>
<p><a href="http://linuxaudioblog.com/wp-content/uploads/Region-Bounds.png"><img class="alignnone size-full wp-image-580" title="Region Bounds" src="http://linuxaudioblog.com/wp-content/uploads/Region-Bounds.png" alt="Region Bounds" width="322" height="31" /></a></p>
<p>Make sure the grid is set to region bounds in order for the samples to correctly snap to the hit-points.</p>
<p><a href="http://linuxaudioblog.com/wp-content/uploads/Groove.png"><img class="alignnone size-full wp-image-581" title="Groove" src="http://linuxaudioblog.com/wp-content/uploads/Groove.png" alt="Groove" width="500" height="523" /></a></p>
<p>Now lets have a listen to it all together.</p>
<p><p><audio
 src="http://linuxaudioblog.com/wp-content/uploads/Riff+Groove.ogg"
 controls="1">Your browser does not
support the audio tag.</audio></p> <a href="http://linuxaudioblog.com/wp-content/uploads/Riff+Groove.ogg">Riff+Groove.ogg</a></p>
<p>Notice: If you would like to add hi-hat and percussion to the drum beat in the same way, you should increase the sensitivity when detecting hit-points. The down side is that more hit-points also leaves you with more choices that might cause problems finding the right ones.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cool remix tool</title>
		<link>http://linuxaudioblog.com/?p=534</link>
		<comments>http://linuxaudioblog.com/?p=534#comments</comments>
		<pubDate>Fri, 28 May 2010 23:25:15 +0000</pubDate>
		<dc:creator>neitcho</dc:creator>
				<category><![CDATA[Remixing]]></category>
		<category><![CDATA[swing]]></category>

		<guid isPermaLink="false">http://linuxaudioblog.com/?p=534</guid>
		<description><![CDATA[Swinger is a Python coded remix tool that make use of the Echo Nest Remix API (Internet Synthesizer). It makes music swing (or un-swing) by generating time stretch and shrink. Have a listen to this sample.
Original song (mp3)
Swingered song (mp3)
Here you find Linux source/installation and  more tracks of well known artists that further demonstrates the [...]]]></description>
			<content:encoded><![CDATA[<p>Swinger is a Python coded remix tool that make use of the Echo Nest Remix API (<em>Internet Synthesizer</em>). It makes music swing (or un-swing) by generating time stretch and shrink. Have a listen to this sample.</p>
<p><a rel="attachment wp-att-536" href="http://linuxaudioblog.com/?attachment_id=536"></a><a href="http://linuxaudioblog.com/wp-content/uploads/Nikolaus_von_Knorring-Ask_Me.mp3">Original song (mp3)</a></p>
<p><a href="http://linuxaudioblog.com/wp-content/uploads/Nikolaus_von_Knorring-Ask_Me_swing+33.mp3">Swingered song (mp3)</a></p>
<p>Here you find <a href="http://code.google.com/p/echo-nest-remix/wiki/InstallFromSource" target="_blank">Linux source/installation</a> and  <a href="http://musicmachinery.com/2010/05/21/the-swinger/" target="_blank">more tracks</a> of well known artists that further demonstrates the tool.  Johan Ronström touches upon a <a href="http://www.johanronstrom.se/2010/05/28/the-swinger/" target="_blank">political view</a> of it.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
<enclosure url="http://linuxaudioblog.com/wp-content/uploads/Nikolaus_von_Knorring-Ask_Me.mp3" length="3415459" type="audio/mpeg" />
<enclosure url="http://linuxaudioblog.com/wp-content/uploads/Nikolaus_von_Knorring-Ask_Me_swing+33.mp3" length="3415042" type="audio/mpeg" />
		</item>
		<item>
		<title>Enhance drums with resonance</title>
		<link>http://linuxaudioblog.com/?p=438</link>
		<comments>http://linuxaudioblog.com/?p=438#comments</comments>
		<pubDate>Sat, 15 May 2010 17:09:39 +0000</pubDate>
		<dc:creator>neitcho</dc:creator>
				<category><![CDATA[Ardour]]></category>
		<category><![CDATA[Drumming]]></category>
		<category><![CDATA[Effects]]></category>
		<category><![CDATA[drum trigger]]></category>
		<category><![CDATA[drums]]></category>

		<guid isPermaLink="false">http://linuxaudioblog.com/?p=438</guid>
		<description><![CDATA[Consider a real drum kit. When you hit a single drum, sound is also reproduced in the nearby drums. You are going to learn how to make this effect from a sampled drum kit,  using a drum trigger and mixing in modified samples. To illustrate the effect listen to these two sound clips.
The original drum [...]]]></description>
			<content:encoded><![CDATA[<p>Consider a real drum kit. When you hit a single drum, sound is also reproduced in the nearby drums. You are going to learn how to make this effect from a sampled drum kit,  using a drum trigger and mixing in modified samples. To illustrate the effect listen to these two sound clips.</p>
<p>The <a href="http://linuxaudioblog.com/wp-content/uploads/OriginalDrumBeat.ogg">original drum beat</a>:<br />
<p><audio
 src="http://linuxaudioblog.com/wp-content/uploads/OriginalDrumBeat.ogg"
 controls="1">Your browser does not
support the audio tag.</audio></p></p>
<p>The <a href="http://linuxaudioblog.com/wp-content/uploads/EnhancedDrumBeat.ogg">drum beat enhanced</a> with resonance:<br />
<p><audio
 src="http://linuxaudioblog.com/wp-content/uploads/EnhancedDrumBeat.ogg"
 controls="1">Your browser does not
support the audio tag.</audio></p></p>
<p>In the example three drums are enhanced. Kick, snare and tomb.</p>
<p><a rel="attachment wp-att-439" href="http://linuxaudioblog.com/?attachment_id=439"><img class="alignnone size-full wp-image-439" title="Kick Sample" src="http://linuxaudioblog.com/wp-content/uploads/Kick-Sample.png" alt="Kick Sample" width="203" height="69" /></a><br />
<a rel="attachment wp-att-440" href="http://linuxaudioblog.com/?attachment_id=440"><img class="alignnone size-full wp-image-440" title="Snare Sample" src="http://linuxaudioblog.com/wp-content/uploads/Snare-Sample.png" alt="Snare Sample" width="154" height="69" /></a><br />
<a rel="attachment wp-att-441" href="http://linuxaudioblog.com/?attachment_id=441"><img class="alignnone size-full wp-image-441" title="Tomb Sample" src="http://linuxaudioblog.com/wp-content/uploads/Tomb-Sample.png" alt="Tomb Sample" width="154" height="69" /></a></p>
<p>That is done by creating their corresponding resonance samples composed of five low attack samples of the drum kit. Kick, snare, tomb, cymbal 1 and cymbal 2.</p>
<p><a rel="attachment wp-att-456" href="http://linuxaudioblog.com/?attachment_id=456"><img class="alignnone size-full wp-image-456" title="Enhanced Kick Sample" src="http://linuxaudioblog.com/wp-content/uploads/Enhanced-Kick-Sample.png" alt="Enhanced Kick Sample" width="257" height="69" /></a><br />
<a rel="attachment wp-att-457" href="http://linuxaudioblog.com/?attachment_id=457"><img class="alignnone size-full wp-image-457" title="Enhanced Snare Sample" src="http://linuxaudioblog.com/wp-content/uploads/Enhanced-Snare-Sample.png" alt="Enhanced Snare Sample" width="256" height="69" /></a><br />
<a rel="attachment wp-att-458" href="http://linuxaudioblog.com/?attachment_id=458"><img class="alignnone size-full wp-image-458" title="Enhanced Tomb Sample" src="http://linuxaudioblog.com/wp-content/uploads/Enhanced-Tomb-Sample.png" alt="Enhanced Tomb Sample" width="256" height="69" /></a><br />
<a rel="attachment wp-att-459" href="http://linuxaudioblog.com/?attachment_id=459"><img class="alignnone size-full wp-image-459" title="Enhanced Cymbal 1 Sample" src="http://linuxaudioblog.com/wp-content/uploads/Enhanced-Cymbal-1-Sample.png" alt="Enhanced Cymbal 1 Sample" width="500" height="69" /></a><br />
<a rel="attachment wp-att-460" href="http://linuxaudioblog.com/?attachment_id=460"><img class="alignnone size-full wp-image-460" title="Enhanced Cymbal 2 Sample" src="http://linuxaudioblog.com/wp-content/uploads/Enhanced-Cymbal-2-Sample.png" alt="Enhanced Cymbal 2 Sample" width="500" height="69" /></a></p>
<p>The waveforms displays the low volume of the samples. In a multisampled kit the low attack samples can be found being used at low velocities.</p>
<p><a rel="attachment wp-att-463" href="http://linuxaudioblog.com/?attachment_id=463"><img class="alignnone size-full wp-image-463" title="Low Attack Sample" src="http://linuxaudioblog.com/wp-content/uploads/Low-Attack-Sample.png" alt="Low Attack Sample" width="262" height="410" /></a></p>
<p><strong>Creating the resonance samples</strong><br />
Put together the low attack samples and do leveling and panning. Also delay the samples individually. If you want to think in therms of a real drum kit, this would reflect the microphone placement. The further away from the mic, the more delayed.</p>
<p>- Kick<br />
<a rel="attachment wp-att-468" href="http://linuxaudioblog.com/?attachment_id=468"><img class="alignnone size-large wp-image-468" title="Kick Resonance Sample" src="http://linuxaudioblog.com/wp-content/uploads/Kick-Resonance-Sample-500x258.png" alt="Kick Resonance Sample" width="500" height="258" /></a><br />
The kick resonance sample consists of low attack samples: snare, tomb, cymbal 1, cymbal 2. Mixdown as <a href="http://linuxaudioblog.com/wp-content/uploads/sample1.wav">sample1.wav</a> <p><audio
 src="http://linuxaudioblog.com/wp-content/uploads/sample1.ogg"
 controls="1">Your browser does not
support the audio tag.</audio></p></p>
<p>- Snare<br />
<a rel="attachment wp-att-469" href="http://linuxaudioblog.com/?attachment_id=469"><img class="alignnone size-large wp-image-469" title="Snare Resonance Sample" src="http://linuxaudioblog.com/wp-content/uploads/Snare-Resonance-Sample-500x258.png" alt="Snare Resonance Sample" width="500" height="258" /></a><br />
The snare resonance sample consists of low attack samples: kick, tomb,  cymbal 1, cymbal 2. Mixdown as <a href="http://linuxaudioblog.com/wp-content/uploads/sample2.wav">sample2.wav</a> <p><audio
 src="http://linuxaudioblog.com/wp-content/uploads/sample2.ogg"
 controls="1">Your browser does not
support the audio tag.</audio></p></p>
<p>- Tomb<br />
<a rel="attachment wp-att-470" href="http://linuxaudioblog.com/?attachment_id=470"><img class="alignnone size-large wp-image-470" title="Tomb Resonance Sample" src="http://linuxaudioblog.com/wp-content/uploads/Tomb-Resonance-Sample-500x258.png" alt="Tomb Resonance Sample" width="500" height="258" /></a><br />
The tomb resonance sample consists of low attack samples: kick, snare,   cymbal 1, cymbal 2. Mixdown as <a href="http://linuxaudioblog.com/wp-content/uploads/sample3.wav">sample3.wav</a> <p><audio
 src="http://linuxaudioblog.com/wp-content/uploads/sample3.ogg"
 controls="1">Your browser does not
support the audio tag.</audio></p></p>
<p><strong>Trigger and mix with original samples<br />
</strong>Now if you have a drum beat with at least kick, snare and tomb on separate tracks you can use the <a href="http://sourceforge.net/projects/ladspa-trigger/" target="_blank">LADSPA Trigger</a> to apply the resonance. But first you have to add the resonance samples to the trigger. Replace sample1.wav, sample2.wav, sample3.wav with the ones you&#8217;ve created. The path is: /usr/share/ladspa/samples/.</p>
<p><a rel="attachment wp-att-509" href="http://linuxaudioblog.com/?attachment_id=509"><img class="alignnone size-large wp-image-509" title="Trigger Sample" src="http://linuxaudioblog.com/wp-content/uploads/Trigger-Sample-500x313.png" alt="Trigger Sample" width="500" height="313" /></a></p>
<p>Insert the trigger to each track and step up the sample number to select the correct resonance sample. Then adjust the amount of saturation.</p>
<p><strong>Contribute<br />
</strong>If you make your own resonance samples it wold be nice if you share them with us. I see this as an effect, not just a way of making realistic drums. So go ahead and use your imagination.</p>
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<enclosure url="http://linuxaudioblog.com/wp-content/uploads/sample1.wav" length="264592" type="audio/x-wav" />
<enclosure url="http://linuxaudioblog.com/wp-content/uploads/sample2.wav" length="264592" type="audio/x-wav" />
<enclosure url="http://linuxaudioblog.com/wp-content/uploads/sample3.wav" length="264592" type="audio/x-wav" />
		</item>
		<item>
		<title>Insert Time</title>
		<link>http://linuxaudioblog.com/?p=402</link>
		<comments>http://linuxaudioblog.com/?p=402#comments</comments>
		<pubDate>Sat, 08 May 2010 00:41:14 +0000</pubDate>
		<dc:creator>neitcho</dc:creator>
				<category><![CDATA[Ardour]]></category>
		<category><![CDATA[insert silence]]></category>
		<category><![CDATA[insert time]]></category>
		<category><![CDATA[measure region]]></category>

		<guid isPermaLink="false">http://linuxaudioblog.com/?p=402</guid>
		<description><![CDATA[If you are alone in the studio, both handling the recording and being  the musician, you might have difficulties to comfortably getting ready  for the recoding countdown. You simply want to add more time of silence  before the interesting part starts.

In Ardour there&#8217;s a function called “insert time” that allows you to [...]]]></description>
			<content:encoded><![CDATA[<p>If you are alone in the studio, both handling the recording and being  the musician, you might have difficulties to comfortably getting ready  for the recoding countdown. You simply want to add more time of silence  before the interesting part starts.</p>
<p><a rel="attachment wp-att-408" href="http://linuxaudioblog.com/?attachment_id=408"><img class="alignnone size-large wp-image-408" title="Screenshot-Ardour - Insert Time" src="http://linuxaudioblog.com/wp-content/uploads/Screenshot-Ardour-Insert-Time-500x312.png" alt="Screenshot-Ardour - Insert Time" width="500" height="312" /></a></p>
<p>In Ardour there&#8217;s a function called “insert time” that allows you to do just that. Moving regions and markers towards the right side of the project window.</p>
<p>- Select all tracks</p>
<p><a rel="attachment wp-att-404" href="http://linuxaudioblog.com/?attachment_id=404"><img class="alignnone size-large wp-image-404" title="Ardour Select all Tracks" src="http://linuxaudioblog.com/wp-content/uploads/Ardour-Select-all-Tracks-136x500.png" alt="Ardour Select all Tracks" width="136" height="500" /></a></p>
<p>- From the menu choose: Track → Insert Time<br />
- Input time in seconds or optionally Bars:Beats<br />
- Select Move and Move Markers (if any)<br />
- OK</p>
<p><a rel="attachment wp-att-403" href="http://linuxaudioblog.com/?attachment_id=403"><img class="alignnone size-medium wp-image-403" title="Ardour - Insert Time" src="http://linuxaudioblog.com/wp-content/uploads/Ardour-Insert-Time-300x263.png" alt="Ardour - Insert Time" width="300" height="263" /></a></p>
<p>If you want to add silence in times of a sample. It&#8217;s possible to measure a region. Right click the region and under it&#8217;s individual name chose “Popup region editor”. It will display the length in seconds or optionally Bars:Beats.</p>
<p><a rel="attachment wp-att-405" href="http://linuxaudioblog.com/?attachment_id=405"><img class="alignnone size-medium wp-image-405" title="Ardour - Measure Region" src="http://linuxaudioblog.com/wp-content/uploads/Ardour-Measure-Region-300x238.png" alt="Ardour - Measure Region" width="300" height="238" /></a></p>
<p>_____________________________________________________</p>
<p><strong>Update: A suggestion to the Ardour team</strong><br />
An alternative to the insert time function in this case would be if you could delay the play button. Telling it to start after x seconds.</p>
<p><a rel="attachment wp-att-419" href="http://linuxaudioblog.com/?attachment_id=419"><img class="alignnone size-full wp-image-419" title="Ardour - Delay Play" src="http://linuxaudioblog.com/wp-content/uploads/Ardour-Delay-Play.png" alt="Ardour - Delay Play" width="300" height="179" /></a></p>
<p><strong>Update 2:<br />
</strong>Now I have <a href="http://tracker.ardour.org/view.php?id=3113" target="_blank">filed a feature request</a> and contributed with a small sponsorship.</p>
]]></content:encoded>
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		<item>
		<title>Tag your sound files with metadata</title>
		<link>http://linuxaudioblog.com/?p=395</link>
		<comments>http://linuxaudioblog.com/?p=395#comments</comments>
		<pubDate>Sun, 02 May 2010 22:14:42 +0000</pubDate>
		<dc:creator>neitcho</dc:creator>
				<category><![CDATA[File formats]]></category>
		<category><![CDATA[metadata]]></category>
		<category><![CDATA[Tag]]></category>

		<guid isPermaLink="false">http://linuxaudioblog.com/?p=395</guid>
		<description><![CDATA[With music floating around the web it&#8217;s not hard to imagine how file names are being renamed, misspelled or accidentally removed. For not to miss opportunities by not being able to be associated with your creations, it&#8217;s important to tag your files. At least with your artist/band name. To our aid we have metadata. If [...]]]></description>
			<content:encoded><![CDATA[<p>With music floating around the web it&#8217;s not hard to imagine how file names are being renamed, misspelled or accidentally removed. For not to miss opportunities by not being able to be associated with your creations, it&#8217;s important to tag your files. At least with your artist/band name. To our aid we have metadata. If you open a newly created sound file in your favourite player you&#8217;ll find information about file name, duration, filetype and bitrate. In some music programs it&#8217;s possible to add extended data up on creation of the file. If that option isn&#8217;t available I use <a title="EasyTAG" href="http://easytag.sourceforge.net/" target="_blank">EasyTAG</a> for three common formats. ID3 Tag (.mp3), Ogg Vorbis Tag (.ogg) and FLAC Vorbis Tag (.flac).</p>
<p><a rel="attachment wp-att-396" href="http://linuxaudioblog.com/?attachment_id=396"><img class="alignnone size-large wp-image-396" title="Screenshot-EasyTAG - Metadata" src="http://linuxaudioblog.com/wp-content/uploads/Screenshot-EasyTAG-Metadata-500x330.png" alt="Screenshot-EasyTAG - Metadata" width="500" height="330" /></a></p>
<p>EasyTAG allows you to handle all three formats at the same time, while navigating around in a file browser like environment. You get alerted by red marking of the files that have been changed.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Making the Rihanna/Lady Gaga Effect</title>
		<link>http://linuxaudioblog.com/?p=364</link>
		<comments>http://linuxaudioblog.com/?p=364#comments</comments>
		<pubDate>Sat, 24 Apr 2010 21:46:37 +0000</pubDate>
		<dc:creator>neitcho</dc:creator>
				<category><![CDATA[Ardour]]></category>
		<category><![CDATA[Effects]]></category>

		<guid isPermaLink="false">http://linuxaudioblog.com/?p=364</guid>
		<description><![CDATA[This video shows how to create the effect somewhat similar to the one that can be heard in Telephone and Umbrella.
Your browser does not
support the video tag.
ShuttleEffect.ogg
Using the shuttle in Ardour you can control the playback speed. The positional sync source first has to be set to:

Then it&#8217;s possible to control the playback simply by [...]]]></description>
			<content:encoded><![CDATA[<p>This video shows how to create the effect somewhat similar to the one that can be heard in Telephone and Umbrella.</p>
<p><p><video
 src="http://linuxaudioblog.com/wp-content/uploads/ShuttleEffect.ogg"
 controls preload="none" width="480">Your browser does not
support the video tag.</video></p></p>
<p><a href="http://linuxaudioblog.com/wp-content/uploads/ShuttleEffect.ogg" target="_blank">ShuttleEffect.ogg</a></p>
<p>Using the shuttle in Ardour you can control the playback speed. The positional sync source first has to be set to:</p>
<p><a rel="attachment wp-att-365" href="http://linuxaudioblog.com/?attachment_id=365"><img class="alignnone size-full wp-image-365" title="Ardour - positional sync source" src="http://linuxaudioblog.com/wp-content/uploads/Ardour-positional-sync-source.png" alt="Ardour - positional sync source" width="96" height="27" /></a></p>
<p>Then it&#8217;s possible to control the playback simply by dragging the shuttle. If you right-click you can set the max speed.</p>
<p><a rel="attachment wp-att-370" href="http://linuxaudioblog.com/?attachment_id=370"><img class="alignnone size-full wp-image-370" title="Ardour - Shuttle Max Speed" src="http://linuxaudioblog.com/wp-content/uploads/Ardour-Shuttle-Max-Speed.png" alt="Ardour - Shuttle Max Speed" width="326" height="200" /></a></p>
<p>Play around with it!</p>
]]></content:encoded>
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